This primer on Location Based Services (LBS) provides basic descriptions of building blocks for deploying location aware applications on mobile operators’ networks, perhaps most easily understood in today’s terms as Location as a Service (LaaS).
New report highlights use cases, projects accelerated 5-Year CAGR
Wearables expand the possibilities for how and when people interact with apps and data, which can lead to dramatic successes. But apps for enterprise wearables in many cases need sophisticated “hooks” to backend databases unnecessary in consumer wearables and will need to meet more demanding corporate security and reliability standards.
It has been estimated that there will be no less than 50 billion connected devices online by 2020. Before the promise of billions of connected devices sharing information can be realized, there is the question of how, exactly, most of these devices will be connected. Internet of Things (IoT) solution providers and those supplying them are keenly interested in the answer since it will help determine how those solutions and their components are architected. Will specialized networks be built, or will an existing technology, such as Wi-Fi, LAN, satellite or cellular, fill the void?
There has been an explosion in mobile payment service launches, joint ventures, and partnerships in the past two to three years. Merchants are starting to appreciate the benefits that mobile payments can bring, with major chains including Starbucks and McDonald’s launching services on a national basis.
Telecom Engine and its research partner, Mind Commerce, see a few key areas of focus for the Internet of Things (IoT) that will require special attention over the course of the next three years on the part of software, platform, and infrastructure providers.
Today, most advanced version of operating machines are using computer aided systems and controls. Today machines are programmed to perform in synch with each other on production line. The vision of the future is that such machines will communicate and work with each other and will be controlled using internet or wireless infrastructure i.e. IoT.
A huge category, the Internet of Things (IoT) refers to uniquely identifiable objects and their virtual representations in an Internet-like structure. IoT represents the logical evolution of the cloud and big data: the idea to enable sensor-equipped "things" to communicate with one another in meaningful, actionable ways, such as the following examples:
Aggregators of telecom Application Programming Interfaces (APIs) connect multiple carrier APIs with various other resources. The main interest groups are API providers and third-party developers. The API aggregator role is gradually gaining momentum within the market as developers create more innovative services, and as operators can also provide mash-ups as end-products. Carriers may perceive aggregators as a threat, as an operator may suffer from a dependency on third-party services, and uncertainty in the provided services and APIs.
The value chain for telephony APIs takes many forms depending on the specific capabilities of an API. Generically, the network API value chain initiates from carrier which serves as the primary resource pool for assets and capabilities. Through network APIs these assets are exposed to developers.
Developers may have to work in conjunction with Web/Enterprise asset providers to integrate functionalities with other applications or web interfaces.
Quality measurement is essential for any supply chain to be successful. Video is no different. A breakdown in the system causes unhappy customers, damages brand, and can ultimately be the downfall of the entire business.
Today, we are seeing increasing quality expectations; UHD/4K, and High Dynamic Range (HDR), just to name a few. And, as other new products and capabilities enter the market, every one of them will need performance and interoperability standards to properly integrate them and create value for the total system.